Cannot assign assets to variables via inspector: NullReferenceException
Below is what I am trying to do, play a sound and an animation by pressing fire button (previously assigned on input manager). Please note I use C# language: using UnityEngine; using...
View ArticleNeed help with weapon firing particles
What I need to do is simple: when firing my gun, it emits a prefab particle once, repeating it every fire. Although it looks quite simple, it sounds nearly impossible to not do this without triggering...
View ArticleHow to do different actions when hovering mouse at each button on GUILayout
I made a button list similar to the one below: GUI.BeginGroup(rect); GUILayout.Button("Level 1"); GUILayout.Button("Level 2"); GUILayout.Button("Level 3"); GUILayout.Button("Level 4"); GUI.EndGroup()...
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